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resolution

Posted: Fri Mar 02, 2007 11:47 am
by mr.blood
I was trying to use Unreal Editor, and it said it needed a desktop set to 24/32 bit resolution, can anyone help.

Re: resolution

Posted: Fri Mar 02, 2007 12:40 pm
by Libra
Check your settings by doing a right click on the desktop the select properties from the drop down. Click on the settings tab in the window and look at the ?color quality?. If it is set for 16 bit click the drop down to see if there is a 32 bit option available.

Re: resolution

Posted: Sat Mar 03, 2007 12:09 pm
by freezing_demons
:shock: Ouch have you been running on 16 bit all this time?

Re: resolution

Posted: Mon Mar 05, 2007 7:59 pm
by mr.blood
yes,


Ok next question, now that i have a map made, how do i play it, besides the little button on the Editor, so i can get opponents in there?

Re: resolution

Posted: Tue Mar 06, 2007 12:44 am
by freezing_demons
what type of game is your map?
BR-
DM-
CTF-
ONS-
*note the game type and the name most mach

did you save it in the map floder in your UT2004 floder. if not just put it in there you may have to fix some things

in the game now... go to instant action (what ever game type it is) then at slelect map map list configuration. find it in the list and you shoud be gravy

Re: resolution

Posted: Mon Mar 12, 2007 4:23 pm
by mr.blood
now for the next question, how do i get textures if im missing some. Like in humanoid architecture i only have one thing, and the same thing with most of them, i have no sky, no wall textures, what should i do.

Re: resolution

Posted: Tue Mar 13, 2007 7:24 pm
by freezing_demons
mmm... ok here we go...

ok in the textures window go to file open lets just say HumanoidArchitecture.utx It's in UT2004\Textures now if you don?t have that file you may need to reinstall ut.

NOTE when you open one of the packages when you close the editor it will ask you Do you want to save the changes to the packages SAY NO!!!! Or you will have to reinstall ut :cry:


if you need more help here are is a grate web site

http://www.angelmapper.com/
http://lode.planetunreal.gamespy.com/

Posted: Sat Mar 17, 2007 9:05 am
by mr.blood
When i hit the test map button, and it goes into the game, none of my static meshes are there. Do you know how to fix this?

Thanks for those sites =)

Re: resolution

Posted: Tue Mar 20, 2007 6:54 pm
by freezing_demons
:shock: do you see the textures on the static meshes in the edtior?
if not then that may be it

i have never had that happen to me

Re: resolution

Posted: Wed Mar 21, 2007 3:02 pm
by mr.blood
probably never had this happen either, but whenever i open up the editor, the screen with the map thing is all white, i still have the toolbars and such, and it doesnt freeze or anything, its just white, and i cant do anything on it, any suggestions?

Re: resolution

Posted: Wed Mar 21, 2007 6:56 pm
by freezing_demons
Can you take a screen shot?

Re: resolution

Posted: Fri Mar 23, 2007 3:24 pm
by mr.blood
were would i put it, it wont paste onto here

Re: resolution

Posted: Wed Mar 28, 2007 11:34 am
by freezing_demons
ok now i see... try going to view, view port, confgare and pick one of the 4 lay outs there. I think one of your veiw port got maxamied

Posted: Mon Apr 09, 2007 7:49 am
by mr.blood
ok, i got another one, this has to do with vehicles.

i put down the vehicle factories. then when i go to play the game, not there, alsmost the same as with the static meshes. but i fixed that one =)

Re: resolution

Posted: Mon Apr 09, 2007 10:38 am
by freezing_demons
I have the same thing happen to me :cry: