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Map Making

Posted: Fri May 13, 2005 7:06 pm
by psyc3
I am currently in the process of making a I have never used a map editor like the one for UT so I thought that I would start a thread for those of us that are intrested in map making.

Re: Map Making

Posted: Sun May 15, 2005 10:53 am
by freezing_demons
O the sky box?s do that last!!!. Scaling static meshes is a pane, and here are some site i uesed to get started.

http://www.planetunreal.com/corsix/
http://www.planetunreal.com/architecton ... level.html
http://mysterial.linuxgangster.org/UTRPG/

I'll post more when I'm filling better :( sry

Re: Map Making

Posted: Mon May 16, 2005 12:24 pm
by freezing_demons
Ok for starters the button at the top with a light bulb and a block is the billed all button (compile). This is the most used button. You will have to hit this to see some changes, adding subtracting objects and lights.

Here are some textures X_SC-City, AW-stone, Arenatex, And H_E_L_Ltx... If you run across some thing that you thing I should use let me know.

When you bring in a static mesh it comes in at the 0 point (the center of the map). All static meshes are not the same size, you will have to scale most or ALL?

Let me know if you have any questions. I?m still working on adding flags and static meshes

freezing_demons@yahoo.com
So you can get past my spam filter
The subject line put: {GDz} map

:shock: DO NOT HAVE MUSIC PLAYING WHEN YOU ARE TEASTING THE MAP!!! :shock: If you do there is a chances you will croup your ut2k4? this sucks so make back ups in other folders and/or off your computer

Re: Map Making

Posted: Tue May 17, 2005 3:38 pm
by psyc3
Thanks for the advice.

Re: Map Making

Posted: Sun May 22, 2005 9:32 am
by Damitman911
Hay guys! I was doing some research and came across these. It made think of you two.
Maybe they can help!
http://unrealtournament2004.filefront.c ... Tools;4048

Re: Map Making

Posted: Sun May 22, 2005 11:57 am
by freezing_demons
cool! :D

Re: Map Making

Posted: Mon May 23, 2005 7:00 pm
by psyc3
Thanks D man :)